Script List
- Script Namedownloads
- Auto Choice(8,334)
- Chat Functions(4,842)
- Familiar Hotlist(7,406)
- GeneriQueue(3,019)
- Skill Page Organizer(5,085)
- Whitelist Helper(1,041)
Obsolete
- Auto Pick Pocket(1,964)
Showing 6 of 46 total scripts

News
- Outfit Swapper: Fixed issues with new custom outfit menu display. -6/14/08~10:52-
- Auto Choice: Updated to work with new form names. -3/15/08~07:54-
- Manage Prices: Fixed minor display bug for stores with long names. -2/03/08~11:44-
Offsite Links
- Required
- Firefox
- Greasemonkey
- Kingdom of Loathing
- General Greasemonkey Help
- Script Collections
- KoL Wiki Greasemonkey Scripts Page
- Greasemonkey Scripts Compendium
- NS13 Compatible Scripts Compendium
- KoL Scripts on UserScripts.org
- Other Authors
- AmandaKerik
- Aprocalypse
- bum51
- CDMoyer
- cjswimmer
- cmeister2
- DaCyclops
- Dentarthurdent
- Gobberwart
- holatuwol
- jaren80
- Naltrexone
- phlip
- Picklish
- RetroFrog
- SketchySolid
- SomeStranger
- Tard
- Turias
- Wolffauer
- Yehman
Tags
Scripts
- Chooses choice adventures automatically (either a set number of times or always) after selecting them from the choice adventure page.
View and delete selected choice adventures from the account page. - Aug 20, 2007
- Mar 15, 2008
- automation
- This script adds two new commands (/tag and /away), arbitrary word/phrase highlighting, scrollback history buffer, and tab nick-complete to KoL chat.
All settings (highlight color and phrases, default away message and scrollback buffer) accessed from your account menu
- Functions:
- /away/
- Usage:
/away [optional away message] - Like other chat programs, /away will mark you away and respond to missed PMs automagically.
- /tag
- Usage:
/tag [playername]or right click their name in chat and choosetagfrom right-click menu - Player's name will be highlit until you exit chat or choose tag them again. Useful for keeping track of conversations in busy channels
- Tab Nick-Complete
- Type the first character or first few characters of a players name and hit tab to expand to the first found player's name. Hit tab again to expand to the next found character, alphabetically. If the script detects that you're writing a PM to the player, spaces in their name will be replaced with underscores automagically.
Caveats (read before submitting bug reports) - Phrase Highlighting
- Add words/phrases to a highlight list (your player name, items you're trading for, etc.) to be highlit when they're said chat or PM. Supports regular expressions as well.
- Jul 7, 2006
- Dec 24, 2006
- automation, chat, heart, interface
-
- This scripts allows you to create a 'favorites' list of familars, and switch to them (slightly more) quickly from the character pane. Script also supports auto-swapping lead necklaces and other universal familiar equipment.
- Usage instructions:
- Click "Hotlist Settings" in your terrarium
- Click checkboxes next to your favorite familiars
- Click "Save Favorites" in the hostlist settings
- (To use hotlist) Click your familiar image in the charpane and choose a new familiar from the drop down
- To go to your terrarium either
- Right click the familiar image in the charpane or
- Choose the terrarium from the familiar drop down
- Oct 20, 2006
- Aug 13, 2007
- automation, interface
-
- Script supports queueing multiple actions and then running them all at once, as well as basic macro recording.
To Use:
Right-click links and submit buttons. Supported actions will highlight to indicate they've been added to the queue.
Click blueish bar on the right to show/run current queue. Click and drag bar to move up/down.
The text box below the list on the right filters for stored macros by name.
A 'stop' will cause the queue to prematurely halt while running when it gets to the stop item.
See forum post for more detailed information. - Feb 11, 2007
- Aug 28, 2007
- automation, interface
-
- As ascenders rack up skills, it can be increasingly difficult to find the ones you need when you need them. This script attempts to solve that problem by providing sorting your skills into semi-customizeable, hierarchical menus.
Particularly useful for hardcore/ronin players, when the distinction between buffs and skills is less important.
- A given skill can appear multiple times in a single menu, in several menus, or be filtered out completely.
The original forms can be accessed by hitting the "[toggle old forms]" button.
- Queue Instructions:
- Remove individual items from the queue with the "X" link to the right of each item.
- Remove all items from the queue with the "clear queue" link below the queue.
- Store the queue as a buff group by hitting the ">>" button, and entering a name for the group in the box that pops up.
- Delete one or multiple buff groups at once by selecting them from the list at right and hitting the "X" button.
- Add one or multiple buff groups to the current queue by selecting it/them and hitting the "<<" button.
- Finally, run the queue with the "Run" button.
- Editor
- Change currently active format through the '"Formats:" drop down in the upper left corner.
- Add skills to the skill format list on the right by double-clicking an item in the "Available Skills" list or selecting all or several and clicking the "Add skills to format list" button.
- Skills with a question mark do not exist in the format (and will not be shown on your skills page). Skills highlit in green are skills the script thinks you have.
- Add a new select menu with the "+ Select Menu" button, ex: "Stats".
- Add a new option group (creates a bold/italic seperator within skill drop down lists) with the "+ Option Group" button, ex: "Muscle".
- Make changes to the list and click the "save" button to commit those changes to the currently selected format or "save as" to create a new one.
- May 24, 2006
- Feb 3, 2007
- automation, interface
-
- Adds up to 37 players in a row to your clan's whitelist from a comma-delimited list. Players already on you clan's whitelist will not be added. Players can be added by id number or player name ("player1,player2, player3"), and can include their title ("player1:title, player2:title"). Any failed player additions will be shown in the text field on completion
- Jan 17, 2007
- automation, clan, interface
-
Obsolete
This script is obsolete.
- This script automatically pick-pockets in combat.
Shortest script ever. - Obsolete (3/15/2007): Pick-Pocket now an auto-attack option.
- Jan 13, 2007
- automation, combat, interface