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  • Outfit Swapper: Fixed issues with new custom outfit menu display. -6/14/08~10:52-
  • Auto Choice: Updated to work with new form names. -3/15/08~07:54-
  • Manage Prices: Fixed minor display bug for stores with long names. -2/03/08~11:44-
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Description
Chooses choice adventures automatically (either a set number of times or always) after selecting them from the choice adventure page.
View and delete selected choice adventures from the account page.
Created
Aug 20, 2007
Updated
Mar 15, 2008
Tags
automation
Description
This script adds two new commands (/tag and /away), arbitrary word/phrase highlighting, scrollback history buffer, and tab nick-complete to KoL chat.

All settings (highlight color and phrases, default away message and scrollback buffer) accessed from your account menu

Notes
Functions:
/away/
Usage: /away [optional away message]
Like other chat programs, /away will mark you away and respond to missed PMs automagically.
/tag
Usage: /tag [playername] or right click their name in chat and choose tag from right-click menu
Player's name will be highlit until you exit chat or choose tag them again. Useful for keeping track of conversations in busy channels
Tab Nick-Complete
Type the first character or first few characters of a players name and hit tab to expand to the first found player's name. Hit tab again to expand to the next found character, alphabetically. If the script detects that you're writing a PM to the player, spaces in their name will be replaced with underscores automagically.
Caveats (read before submitting bug reports)
Phrase Highlighting
Add words/phrases to a highlight list (your player name, items you're trading for, etc.) to be highlit when they're said chat or PM. Supports regular expressions as well.
Created
Jul 7, 2006
Updated
Dec 24, 2006
Tags
automation, chat, heart, interface
Screenshots
Change tag color thumbnail Preferences panel thumbnail
Description
This scripts allows you to create a 'favorites' list of familars, and switch to them (slightly more) quickly from the character pane. Script also supports auto-swapping lead necklaces and other universal familiar equipment.
Notes
Usage instructions:
  1. Click "Hotlist Settings" in your terrarium
  2. Click checkboxes next to your favorite familiars
  3. Click "Save Favorites" in the hostlist settings
  4. (To use hotlist) Click your familiar image in the charpane and choose a new familiar from the drop down
  5. To go to your terrarium either
    1. Right click the familiar image in the charpane or
    2. Choose the terrarium from the familiar drop down
Created
Oct 20, 2006
Updated
Aug 13, 2007
Tags
automation, interface
Screenshots
Charpane: switching. thumbnail Terrarium: selecting favorites thumbnail Terrarium: settings thumbnail
Description
Script supports queueing multiple actions and then running them all at once, as well as basic macro recording.

To Use:
Right-click links and submit buttons. Supported actions will highlight to indicate they've been added to the queue.
Click blueish bar on the right to show/run current queue. Click and drag bar to move up/down.
The text box below the list on the right filters for stored macros by name.
A 'stop' will cause the queue to prematurely halt while running when it gets to the stop item.

See forum post for more detailed information.

Created
Feb 11, 2007
Updated
Aug 28, 2007
Tags
automation, interface
Screenshots
Queue thumbnail
Description
As ascenders rack up skills, it can be increasingly difficult to find the ones you need when you need them. This script attempts to solve that problem by providing sorting your skills into semi-customizeable, hierarchical menus.

Particularly useful for hardcore/ronin players, when the distinction between buffs and skills is less important.

Notes
A given skill can appear multiple times in a single menu, in several menus, or be filtered out completely.
The original forms can be accessed by hitting the "[toggle old forms]" button.
Queue Instructions:
Remove individual items from the queue with the "X" link to the right of each item.
Remove all items from the queue with the "clear queue" link below the queue.
Store the queue as a buff group by hitting the ">>" button, and entering a name for the group in the box that pops up.
Delete one or multiple buff groups at once by selecting them from the list at right and hitting the "X" button.
Add one or multiple buff groups to the current queue by selecting it/them and hitting the "<<" button.
Finally, run the queue with the "Run" button.
Editor
Change currently active format through the '"Formats:" drop down in the upper left corner.
Add skills to the skill format list on the right by double-clicking an item in the "Available Skills" list or selecting all or several and clicking the "Add skills to format list" button.
Skills with a question mark do not exist in the format (and will not be shown on your skills page). Skills highlit in green are skills the script thinks you have.
Add a new select menu with the "+ Select Menu" button, ex: "Stats".
Add a new option group (creates a bold/italic seperator within skill drop down lists) with the "+ Option Group" button, ex: "Muscle".
Make changes to the list and click the "save" button to commit those changes to the currently selected format or "save as" to create a new one.
Created
May 24, 2006
Updated
Feb 3, 2007
Tags
automation, interface
Screenshots
Old form on thumbnail Sorted skills thumbnail Skill/Buff queue thumbnail Editor interface thumbnail
Description
Adds up to 37 players in a row to your clan's whitelist from a comma-delimited list. Players already on you clan's whitelist will not be added. Players can be added by id number or player name ("player1,player2, player3"), and can include their title ("player1:title, player2:title"). Any failed player additions will be shown in the text field on completion
Created
Jan 17, 2007
Tags
automation, clan, interface
Screenshots
Whitelist interface thumbnail

Obsolete

This script is obsolete.
Description
This script automatically pick-pockets in combat.
Shortest script ever.
Notes
Obsolete (3/15/2007): Pick-Pocket now an auto-attack option.
Created
Jan 13, 2007
Tags
automation, combat, interface