Script List
- Script Namedownloads
- Auto Choice(8,285)
- Bargain Hunter(6,576)
- BHH Link(2,444)
- Birthdays(3,058)
- Charts(6,689)
- Chat Functions(4,779)
- Clan Forum Helper(1,793)
- Confirm CLEESH(1,470)
- Consumption Percentages(3,177)
- Don't Forget(1,028)
- Familiar Hotlist(7,380)
- Favorite Mall Searches(3,755)
- GeneriQueue(2,969)
- Goats Milk(1,427)
- Ham Helper(984)
- Hide Speculation(837)
- I Wanna Bitten(1,297)
- Inline Descriptions(10,126)
- Louvre Map Saver(1,998)
- Manage Prices(7,027)
- Meat Transaction Helper(5,012)
- Mind Control Device Link(3,255)
- Mind Control Device Select(2,339)
- New Login(1,823)
- Notification Changer(1,436)
- OMG Teh Kilt(3,244)
- Outfit Swapper(2,806)
- Price Gun(29,792)
- Pulverize Groups(14,276)
- Sell Stuff Helper(3,718)
- Skill Page Organizer(5,066)
- Sleaze Changer(832)
- Sort Mall Activity(2,833)
- Trophy Helper(5,097)
- Un-Stationary Combat(1,021)
- Whitelist Helper(1,001)
Obsolete
- Accessory Helper(1,014)
- Auto Pick Pocket(1,944)
- Combat Selects(1,069)
- Fight Buttons(2,738)
- Moxious Maneuver Remover(862)
- Notification Remover(724)
- Shiny Shrug(1,111)
- Stargaze Randomly(802)
- Stationary Combat(3,968)
- Tag Chat(804)

News
- Outfit Swapper: Fixed issues with new custom outfit menu display. -6/14/08~10:52-
- Auto Choice: Updated to work with new form names. -3/15/08~07:54-
- Manage Prices: Fixed minor display bug for stores with long names. -2/03/08~11:44-
Offsite Links
- Required
- Firefox
- Greasemonkey
- Kingdom of Loathing
- General Greasemonkey Help
- Script Collections
- KoL Wiki Greasemonkey Scripts Page
- Greasemonkey Scripts Compendium
- NS13 Compatible Scripts Compendium
- KoL Scripts on UserScripts.org
- Other Authors
- AmandaKerik
- Aprocalypse
- bum51
- CDMoyer
- cjswimmer
- cmeister2
- DaCyclops
- Dentarthurdent
- Gobberwart
- holatuwol
- jaren80
- Naltrexone
- phlip
- Picklish
- RetroFrog
- SketchySolid
- SomeStranger
- Tard
- Turias
- Wolffauer
- Yehman
Tags
Scripts
- Chooses choice adventures automatically (either a set number of times or always) after selecting them from the choice adventure page.
View and delete selected choice adventures from the account page. - Aug 20, 2007
- Mar 15, 2008
- automation
- Creates links to display the lowest five mall prices for an item from another player's mall store.
- See also: Manage Prices Script
- Mar 3, 2007
- data aggregation, interface, mall
-
- This script pulls birthday data from the Noblesse Oblige Calendar, displaying it in profiles and, when a player's birthday is the current date, an icon in chat.
Also adds the chat command "/birthdays" (or "/bdays"), which will display a list of the day's player birthdays.
birthdays :P - Jan 30, 2007
- Feb 7, 2007
- aesthetic, chat, data aggregation, heart
-
- Graphs MMG activity and ascension history in pie, bar, and linechart form.
- Pie chart labels can overlap into a big blob. If you can get your cursor over one, it'll popup in a much easier to read fashion.
- Line charts will not be graphed with too little data (less than 2 data points).
- The first ascension and the ascension immediately following the Great Time Catastrophe will not be plotted.
- Aug 29, 2006
- Aug 13, 2007
- aesthetic, data aggregation
-
- This script adds two new commands (/tag and /away), arbitrary word/phrase highlighting, scrollback history buffer, and tab nick-complete to KoL chat.
All settings (highlight color and phrases, default away message and scrollback buffer) accessed from your account menu
- Functions:
- /away/
- Usage:
/away [optional away message] - Like other chat programs, /away will mark you away and respond to missed PMs automagically.
- /tag
- Usage:
/tag [playername]or right click their name in chat and choosetagfrom right-click menu - Player's name will be highlit until you exit chat or choose tag them again. Useful for keeping track of conversations in busy channels
- Tab Nick-Complete
- Type the first character or first few characters of a players name and hit tab to expand to the first found player's name. Hit tab again to expand to the next found character, alphabetically. If the script detects that you're writing a PM to the player, spaces in their name will be replaced with underscores automagically.
Caveats (read before submitting bug reports) - Phrase Highlighting
- Add words/phrases to a highlight list (your player name, items you're trading for, etc.) to be highlit when they're said chat or PM. Supports regular expressions as well.
- Jul 7, 2006
- Dec 24, 2006
- automation, chat, heart, interface
-
- Prompts you to confirm when attempting to CLEESH a monster.
- Oct 19, 2006
- aesthetic
- Script displays the percentage of total foods/booze eaten/drunk next to the actual number on your personal consumption page.
- Jan 21, 2007
- aesthetic, data aggregation
- This scripts allows you to create a 'favorites' list of familars, and switch to them (slightly more) quickly from the character pane. Script also supports auto-swapping lead necklaces and other universal familiar equipment.
- Usage instructions:
- Click "Hotlist Settings" in your terrarium
- Click checkboxes next to your favorite familiars
- Click "Save Favorites" in the hostlist settings
- (To use hotlist) Click your familiar image in the charpane and choose a new familiar from the drop down
- To go to your terrarium either
- Right click the familiar image in the charpane or
- Choose the terrarium from the familiar drop down
- Oct 20, 2006
- Aug 13, 2007
- automation, interface
-
- Script supports queueing multiple actions and then running them all at once, as well as basic macro recording.
To Use:
Right-click links and submit buttons. Supported actions will highlight to indicate they've been added to the queue.
Click blueish bar on the right to show/run current queue. Click and drag bar to move up/down.
The text box below the list on the right filters for stored macros by name.
A 'stop' will cause the queue to prematurely halt while running when it gets to the stop item.
See forum post for more detailed information. - Feb 11, 2007
- Aug 28, 2007
- automation, interface
-
- Very simple: This script pops up a confirm dialog when attempting to eat goats milk, because I'm tired of doing it accidentally.
- Sep 12, 2006
- aesthetic
- Adds a helpful and appropriate link to black forest ham.
- Jun 28, 2007
- aesthetic, gag, interface
- Hides all threads with the word 'speculat*' in the title (to catch speculation, speculating, etc.) in the KoL forums.
- See Also: holatuwol's Thread Killer
- Mar 30, 2007
- aesthetic, gag
- Adds 'Save' and 'Load' map buttons to Gemelli's Tour de Louvre visual mapping utility.
Greasemonkey Limitation: If firefox closes or quits unexpectedly, greasemonkey variables stored since FF last opened will not be saved, and your current 'saved' map string will be lost.
See also: bigfreak's Louvre It script.
- Oct 15, 2006
- Creates links to display the lowest five mall prices for an item from the Manage Prices page.
- Nov 26, 2006
- Feb 3, 2008
- data aggregation, interface, mall
-
- Adds onchange events to fields that involve amounts of meat.
The function adds thousands seperators (commas), and converts K and M to thousands & millions when you change a field and either submit it or tab out of it. - 100000000000 => 100,000,000,000
- 10k => 10,000
- 5.2m => 5,200,000
- 5.2000001m => 5,200,000
- 2152 K => 2,152,000
- Nov 15, 2005
- Jun 1, 2006
- interface
- Adds a Mind Control link to the charpane if you've ascended under a mysticality sign and have the mind control device set to zero.
- Jan 1, 2006
- interface
- Adds a select menu to change your MCD setting from the charpane. MCD change made without navigating away from the current page in the mainpane.
- See also: Tard's Framework Script (updated by SomeStranger).
- Nov 18, 2006
- Nov 20, 2006
- interface
- Subtly changes the login button.
- See also:
Script by Skin Deep
Script by Aprocalypse - Jun 28, 2007
- aesthetic, gag
- Custom Item Creator Form
Create a mostly-customizeable custom item through the form above, and it'll show up as equipment on your profile page for anybody running the script (you'll also see it on your own charsheet). Clicking the item pops up a full item description as normal.This item will (appear to) override current equipment with your own. Lots of specifics answered in forum post llink above.
- To use:
- Create custom item
- When finished copy-paste supplied code into a kmail to OTTVerify (#1207545) from the account matching the ID you entered into the form.
- Item gets confirmed manually (unfortunately) to verify identity.
- Your item shows up some time later.
- Jan 11, 2007
- Mar 31, 2007
- aesthetic, heart
-
- Creates an outfits dropdown menu in the character pane for quickly changing outfits. Outfit change results will be posted to the top of the active page (like quickskills results).
Script updates its outfits list when changing outfits and when visiting your equipment page. - Options (right click menu to access):
- Default Behavior: All outfits shown in original order
- Custom on Top: Custom outfits will be sorted above normal outfits
- Hide Custom: Only normal outfits will be shown
- Custom Only: Only custom outfits will be shown
- Jul 27, 2007
- Jun 14, 2008
- interface
This script (currently) tries to calculate the total value of the items your character has based on mall price information, as well as generating price information for other players' display cases. These prices will not be up to the minute prices, but are useful for getting overall item worth information.
To calculate the total value of your character, navigate to your charsheet (by clicking your name in your character pane), and click "Total Value" (it's right below "Meat:"). If you have inventory images disabled, some items will not be calculated (your current outfit and anything equipped on a familiar). To calculate the value of someone's display case, click the "uncalculated" link at the top of the page. After this has run, the same link toggles the shelf-by-shelf display on and off.
Script will also calculate the value of player display cases on a shelf by shelf and item by item basis, total value of your clan stash, and total value of items in other players' mall stores
Quest items will be ignored, and most non-tradeables will be priced as "0", and will be hidden by default in the player readout. Any items that aren't in the price list and/or the item list (see below) will be priced at 0 also.
A large number of other items will not be displayed at exactly mall price Items that ignore mall price entirely:
- Some NPC stores[hippy, bugbear, armory, market, gift shop] (items priced at store cost)
- Meat paste, meat stacks, and dense meat stacks (10,100,1000)
And some items will be coded to reflect the cost of other items
- TPS drinks will not cost more than the skewered fruit and the drink
- skewered fruit will not cost more than a TPS and the fruit
- Custom avatar forms will cost no more than 5 Mr. As.
- Worthless items will be calculated at the market price of a clover
- Aug 11, 2006
- Jul 10, 2007
- aesthetic, data aggregation
-
- This script groups pulverizeable items by expected results, based on data from The Well-Tempered Anvil, and adds a "Max" button to the quantity field. Script also displays yield information for each item in the select menu (displayed on mouse hover), and can filter by element.
- Sep 19, 2006
- Jul 18, 2007
- interface, spoiler
-
- Highlights (as "important" or "disposable") items of your choice on the autosale page. Adds a button to automatically check (or select) all disposable items at once, and (optionally) can prompt you to confirm before selling items flagged as important.
- To Use:
Right click item names (or options on the compact autosale page) to switch between normal, disposable, important item highlighting.Click the wrench for preferences.
Color choice fields accept standard HTML color names (e.g. "DarkGoldenRod"), color values (e.g. "rgb(255, 0, 18)"), or hex values ("#afaf68", "333", "#fa6").
"Confirm Selling Important" causes a confirmation box to appear when attempting to sell any items flagged as important. - Apr 14, 2007
- interface
-
- As ascenders rack up skills, it can be increasingly difficult to find the ones you need when you need them. This script attempts to solve that problem by providing sorting your skills into semi-customizeable, hierarchical menus.
Particularly useful for hardcore/ronin players, when the distinction between buffs and skills is less important.
- A given skill can appear multiple times in a single menu, in several menus, or be filtered out completely.
The original forms can be accessed by hitting the "[toggle old forms]" button.
- Queue Instructions:
- Remove individual items from the queue with the "X" link to the right of each item.
- Remove all items from the queue with the "clear queue" link below the queue.
- Store the queue as a buff group by hitting the ">>" button, and entering a name for the group in the box that pops up.
- Delete one or multiple buff groups at once by selecting them from the list at right and hitting the "X" button.
- Add one or multiple buff groups to the current queue by selecting it/them and hitting the "<<" button.
- Finally, run the queue with the "Run" button.
- Editor
- Change currently active format through the '"Formats:" drop down in the upper left corner.
- Add skills to the skill format list on the right by double-clicking an item in the "Available Skills" list or selecting all or several and clicking the "Add skills to format list" button.
- Skills with a question mark do not exist in the format (and will not be shown on your skills page). Skills highlit in green are skills the script thinks you have.
- Add a new select menu with the "+ Select Menu" button, ex: "Stats".
- Add a new option group (creates a bold/italic seperator within skill drop down lists) with the "+ Option Group" button, ex: "Muscle".
- Make changes to the list and click the "save" button to commit those changes to the currently selected format or "save as" to create a new one.
- May 24, 2006
- Feb 3, 2007
- automation, interface
-
- Changes the sleaze damage color (by request).
- Jul 3, 2007
- aesthetic
- Adds 5 buttons to the top of your Recent Store Activity page.
- [Time] Default view (sorts activity most recent to top)
- [Who] Sorts activity by player name, alphabetically (Mr. Skullhead will appear after Jick)
- [Item] Sorts by item name (asshat before zombie pineal gland)
- [Amt] Sorts by number of items purchased in a single transaction (50 shots of schnapps will be sorted above 1 Mr. Accessory).
- [Spent] Sorts by amount spent for a single transaction (purchase of one 4.5m Mr. A will be sorted above 50 shots of schnapps for 12k)
- May 3, 2006
- Jun 2, 2006
- aesthetic, data aggregation, interface, mall
-
- This script has two functions:
1) Allows trophies to be rearranged via drag and drop, saving several hundred clicks and page hits for significant reordering.
2) Adds a number of "random trophy" spots, and fills them with trophies of your choosing.
To use trophy randomizer:Navigate to your trophies page, enter a number of random trophy spots in the field.
Trophies marked as display in profile will be permanently on, trophies marked "Display at Random" will be used to fill the random slots (overrules trophies marked permanent).
Click "save settings" when finished.Trophies will be randomized at login.
- May 24, 2007
- aesthetic, interface
-
- This script randomizes the location of fight buttons and selects. This should help prevent mindless clicking during combat.
- See also: Stationary Combat Script.
- Mar 13, 2007
- aesthetic, combat, gag, interface
-
- Adds up to 37 players in a row to your clan's whitelist from a comma-delimited list. Players already on you clan's whitelist will not be added. Players can be added by id number or player name ("player1,player2, player3"), and can include their title ("player1:title, player2:title"). Any failed player additions will be shown in the text field on completion
- Jan 17, 2007
- automation, clan, interface
-
Obsolete
- When equipping an accessory, if you have three accessories equipped already this script prompts you to choose an accessory slot to replace with the new item.
Alternately, this script will just replace the first slot without prompting if you already have 3 accessories equipped.
To change which slot is overwritten, edit the script, replacing slot = 1; with a number between 1 and 3. - Obsolete (7/16/2006): Specific slot equip links have been added to KoL's inventory options
- Jun 19, 2006
- interface
-
- This script automatically pick-pockets in combat.
Shortest script ever. - Obsolete (3/15/2007): Pick-Pocket now an auto-attack option.
- Jan 13, 2007
- automation, combat, interface
- Adds static buttons for Attack, Thrust-Smack and Lunging Thrust-Smack when adventuring.
As I'm truly lazy, these also double as Adventure Again buttons when the fight concludes.
- If either of the two skills are unavailable during a fight (if you're out of MP, for instance), the button will be disabled and turn red. Buttons for other skills and items may be added later.
Buttons will not be shown when fighting a snow queen.See also: yehman's click saver.
Obsolete (3/13/2008): In-game "Custom Action Bars" now present.
- Sep 8, 2006
- aesthetic, combat, interface
-
- This script removes the main.php 'Yellow Exclamation Points' box.
- Obsolete (2/07/2007): "Suppress quest nudge at login" now an account option.
- Feb 6, 2007
- aesthetic
- This script replaces the default right-click charpane shrugoff function.
Differences:
- The results of your shrug off will be posted to the top of the active page (like quickskill results) instead of taking you to your charsheet and
- The default right click menu won't popup when you confirm.
- Script can remove non-shruggable effects with soft green echo eyedrop antidotes are available (you will be asked to confirm before using).
- Obsolete (7/20/07): Shrugging off buffs now shows results in current window by default. This script's right-click non-buff shrugging via soft green echo eyedrop antidotes still works, but... meh.
- Oct 29, 2006
- Jul 3, 2007
- aesthetic, interface
- Adds a button titled "Gaze at Random" to the observatory, which chooses random values for you, saving up to four precious, precioussss clicks.
- Obsolete (6/03/2006): Observatory smooshed by a comet.
See also: SomeStranger's AutoGaze Script - May 18, 2006
- interface
-
- This script adds four fight interface options to your account menu, designed to keep the fight interface from jumping all over the place because of differing fight description lengths.
- Choose interface type from options in your account menu.
Obsolete (3/13/2008): In-game "Custom Action Bars" now present.
- Jul 2, 2006
- Aug 13, 2007
- aesthetic, combat, interface
-
- Adds a (/tag playername) command to chat, allowing for temporary highlighting of player names.
User will be prompted to provide a highlight color the first time this is run.
List of colors/names. - Obsolete (7/07/2006): Superseded by Chat Functions script.
- May 5, 2006
- chat, heart, interface