News

  • Outfit Swapper: Fixed issues with new custom outfit menu display. -6/14/08~10:52-
  • Auto Choice: Updated to work with new form names. -3/15/08~07:54-
  • Manage Prices: Fixed minor display bug for stores with long names. -2/03/08~11:44-
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Tags

Scripts

Description
Chooses choice adventures automatically (either a set number of times or always) after selecting them from the choice adventure page.
View and delete selected choice adventures from the account page.
Created
Aug 20, 2007
Updated
Mar 15, 2008
Tags
automation
Description
Creates links to display the lowest five mall prices for an item from another player's mall store.
Notes
See also: Manage Prices Script
Created
Mar 3, 2007
Tags
data aggregation, interface, mall
Screenshots
Store view thumbnail
Description
Creates a link back to the Bounty Hunter Hunter when you find a bounty item.
Created
Oct 3, 2007
Tags
aesthetic, combat, interface
Description
This script pulls birthday data from the Noblesse Oblige Calendar, displaying it in profiles and, when a player's birthday is the current date, an icon in chat.
Also adds the chat command "/birthdays" (or "/bdays"), which will display a list of the day's player birthdays.


birthdays :P
Created
Jan 30, 2007
Updated
Feb 7, 2007
Tags
aesthetic, chat, data aggregation, heart
Screenshots
Chat display thumbnail Profile display thumbnail Chat command thumbnail
Description
Graphs MMG activity and ascension history in pie, bar, and linechart form.
Notes
  • Pie chart labels can overlap into a big blob. If you can get your cursor over one, it'll popup in a much easier to read fashion.
  • Line charts will not be graphed with too little data (less than 2 data points).
  • The first ascension and the ascension immediately following the Great Time Catastrophe will not be plotted.
Created
Aug 29, 2006
Updated
Aug 13, 2007
Tags
aesthetic, data aggregation
Screenshots
MMG Charts thumbnail Ascension History (collapsed) thumbnail Ascension History (full) thumbnail
Description
This script adds two new commands (/tag and /away), arbitrary word/phrase highlighting, scrollback history buffer, and tab nick-complete to KoL chat.

All settings (highlight color and phrases, default away message and scrollback buffer) accessed from your account menu

Notes
Functions:
/away/
Usage: /away [optional away message]
Like other chat programs, /away will mark you away and respond to missed PMs automagically.
/tag
Usage: /tag [playername] or right click their name in chat and choose tag from right-click menu
Player's name will be highlit until you exit chat or choose tag them again. Useful for keeping track of conversations in busy channels
Tab Nick-Complete
Type the first character or first few characters of a players name and hit tab to expand to the first found player's name. Hit tab again to expand to the next found character, alphabetically. If the script detects that you're writing a PM to the player, spaces in their name will be replaced with underscores automagically.
Caveats (read before submitting bug reports)
Phrase Highlighting
Add words/phrases to a highlight list (your player name, items you're trading for, etc.) to be highlit when they're said chat or PM. Supports regular expressions as well.
Created
Jul 7, 2006
Updated
Dec 24, 2006
Tags
automation, chat, heart, interface
Screenshots
Change tag color thumbnail Preferences panel thumbnail
Description
Adds several functions to KOL's clan forums, subject to change since the clan forums themselves are not yet finished.
Current List:
  • 'Quote' post function
  • (optional) a quick-reply section
  • (optional) setting to hide custom avatars in clan threads
Created
Mar 21, 2007
Tags
chat, clan, heart
Screenshots
Quick Reply thumbnail Preferences thumbnail
Description
Prompts you to confirm when attempting to CLEESH a monster.
Created
Oct 19, 2006
Tags
aesthetic
Description
Script displays the percentage of total foods/booze eaten/drunk next to the actual number on your personal consumption page.
Created
Jan 21, 2007
Tags
aesthetic, data aggregation
Description
Adds the phrase "Don't Forget" to the compact-mode menupane in big, blue, bold letters.
Created
Apr 11, 2007
Tags
aesthetic, gag
Description
This scripts allows you to create a 'favorites' list of familars, and switch to them (slightly more) quickly from the character pane. Script also supports auto-swapping lead necklaces and other universal familiar equipment.
Notes
Usage instructions:
  1. Click "Hotlist Settings" in your terrarium
  2. Click checkboxes next to your favorite familiars
  3. Click "Save Favorites" in the hostlist settings
  4. (To use hotlist) Click your familiar image in the charpane and choose a new familiar from the drop down
  5. To go to your terrarium either
    1. Right click the familiar image in the charpane or
    2. Choose the terrarium from the familiar drop down
Created
Oct 20, 2006
Updated
Aug 13, 2007
Tags
automation, interface
Screenshots
Charpane: switching. thumbnail Terrarium: selecting favorites thumbnail Terrarium: settings thumbnail
Description
Functions for storing KOL mall searches.
Notes
Edit button opens Edit Saved Searches dialog.
Save icon (next to search button) appends current search to saved searches drop down list.
Created
May 10, 2006
Updated
Oct 26, 2006
Tags
interface, mall
Screenshots
Saved searches thumbnail Searches editor thumbnail
Description
Script supports queueing multiple actions and then running them all at once, as well as basic macro recording.

To Use:
Right-click links and submit buttons. Supported actions will highlight to indicate they've been added to the queue.
Click blueish bar on the right to show/run current queue. Click and drag bar to move up/down.
The text box below the list on the right filters for stored macros by name.
A 'stop' will cause the queue to prematurely halt while running when it gets to the stop item.

See forum post for more detailed information.

Created
Feb 11, 2007
Updated
Aug 28, 2007
Tags
automation, interface
Screenshots
Queue thumbnail
Description
Very simple: This script pops up a confirm dialog when attempting to eat goats milk, because I'm tired of doing it accidentally.
Created
Sep 12, 2006
Tags
aesthetic
Description
Adds a helpful and appropriate link to black forest ham.
Created
Jun 28, 2007
Tags
aesthetic, gag, interface
Description
Hides all threads with the word 'speculat*' in the title (to catch speculation, speculating, etc.) in the KoL forums.
Notes
See Also: holatuwol's Thread Killer
Created
Mar 30, 2007
Tags
aesthetic, gag
Description
Replaces the graphics and combat text of your cymbal playing monkey with that of a cheshire bitten.
Created
Sep 12, 2006
Tags
aesthetic, gag
Description
Show item descriptions on all pages without opening new windows.
Notes
Hover over an item (for about 1/4th of a second) to display a "?" link. Move pointer over this link to show the item's description.
Change default opacity from the account menu.
Created
Mar 4, 2007
Updated
Jun 29, 2007
Tags
aesthetic, interface
Screenshots
Inline Description thumbnail Settings thumbnail
Description
Adds 'Save' and 'Load' map buttons to Gemelli's Tour de Louvre visual mapping utility.
Notes

Greasemonkey Limitation: If firefox closes or quits unexpectedly, greasemonkey variables stored since FF last opened will not be saved, and your current 'saved' map string will be lost.

See also: bigfreak's Louvre It script.

Created
Oct 15, 2006
Description
Creates links to display the lowest five mall prices for an item from the Manage Prices page.
Created
Nov 26, 2006
Updated
Feb 3, 2008
Tags
data aggregation, interface, mall
Screenshots
Item Popup thumbnail
Description
Adds onchange events to fields that involve amounts of meat.
The function adds thousands seperators (commas), and converts K and M to thousands & millions when you change a field and either submit it or tab out of it.
Notes
  • 100000000000 => 100,000,000,000
  • 10k => 10,000
  • 5.2m => 5,200,000
  • 5.2000001m => 5,200,000
  • 2152 K => 2,152,000
Try Me:
Created
Nov 15, 2005
Updated
Jun 1, 2006
Tags
interface
Description
Adds a Mind Control link to the charpane if you've ascended under a mysticality sign and have the mind control device set to zero.
Created
Jan 1, 2006
Tags
interface
Description
Adds a select menu to change your MCD setting from the charpane. MCD change made without navigating away from the current page in the mainpane.
Notes
See also: Tard's Framework Script (updated by SomeStranger).
Created
Nov 18, 2006
Updated
Nov 20, 2006
Tags
interface
Description
Subtly changes the login button.
Notes
See also:
Script by Skin Deep
Script by Aprocalypse
Created
Jun 28, 2007
Tags
aesthetic, gag
Description
This script changes the main.php 'Yellow Exclamation Points' box title to something of your choosing. Right click the title to change.
Created
Feb 6, 2007
Tags
aesthetic, gag
Description
Custom Item Creator Form

Create a mostly-customizeable custom item through the form above, and it'll show up as equipment on your profile page for anybody running the script (you'll also see it on your own charsheet). Clicking the item pops up a full item description as normal.

This item will (appear to) override current equipment with your own. Lots of specifics answered in forum post llink above.

Notes
To use:
  1. Create custom item
  2. When finished copy-paste supplied code into a kmail to OTTVerify (#1207545) from the account matching the ID you entered into the form.
  3. Item gets confirmed manually (unfortunately) to verify identity.
  4. Your item shows up some time later.
Created
Jan 11, 2007
Updated
Mar 31, 2007
Tags
aesthetic, heart
Screenshots
Example 1 thumbnail Show all players thumbnail Settings thumbnail
Description
Creates an outfits dropdown menu in the character pane for quickly changing outfits. Outfit change results will be posted to the top of the active page (like quickskills results).
Script updates its outfits list when changing outfits and when visiting your equipment page.
Notes
Options (right click menu to access):
  1. Default Behavior: All outfits shown in original order
  2. Custom on Top: Custom outfits will be sorted above normal outfits
  3. Hide Custom: Only normal outfits will be shown
  4. Custom Only: Only custom outfits will be shown
Created
Jul 27, 2007
Updated
Jun 14, 2008
Tags
interface
Description

This script (currently) tries to calculate the total value of the items your character has based on mall price information, as well as generating price information for other players' display cases. These prices will not be up to the minute prices, but are useful for getting overall item worth information.

To calculate the total value of your character, navigate to your charsheet (by clicking your name in your character pane), and click "Total Value" (it's right below "Meat:"). If you have inventory images disabled, some items will not be calculated (your current outfit and anything equipped on a familiar). To calculate the value of someone's display case, click the "uncalculated" link at the top of the page. After this has run, the same link toggles the shelf-by-shelf display on and off.

Script will also calculate the value of player display cases on a shelf by shelf and item by item basis, total value of your clan stash, and total value of items in other players' mall stores

Notes

Quest items will be ignored, and most non-tradeables will be priced as "0", and will be hidden by default in the player readout. Any items that aren't in the price list and/or the item list (see below) will be priced at 0 also.

A large number of other items will not be displayed at exactly mall price Items that ignore mall price entirely:

  • Some NPC stores[hippy, bugbear, armory, market, gift shop] (items priced at store cost)
  • Meat paste, meat stacks, and dense meat stacks (10,100,1000)

And some items will be coded to reflect the cost of other items

  • TPS drinks will not cost more than the skewered fruit and the drink
  • skewered fruit will not cost more than a TPS and the fruit
  • Custom avatar forms will cost no more than 5 Mr. As.
  • Worthless items will be calculated at the market price of a clover
Created
Aug 11, 2006
Updated
Jul 10, 2007
Tags
aesthetic, data aggregation
Screenshots
Player value thumbnail Display case readout thumbnail Display case shelf thumbnail Store readout thumbnail
Description
This script groups pulverizeable items by expected results, based on data from The Well-Tempered Anvil, and adds a "Max" button to the quantity field. Script also displays yield information for each item in the select menu (displayed on mouse hover), and can filter by element.
Created
Sep 19, 2006
Updated
Jul 18, 2007
Tags
interface, spoiler
Screenshots
Pulverize List thumbnail Pulverize Settings thumbnail
Description
Highlights (as "important" or "disposable") items of your choice on the autosale page. Adds a button to automatically check (or select) all disposable items at once, and (optionally) can prompt you to confirm before selling items flagged as important.
Notes
To Use:
Right click item names (or options on the compact autosale page) to switch between normal, disposable, important item highlighting.

Click the wrench for preferences.
Color choice fields accept standard HTML color names (e.g. "DarkGoldenRod"), color values (e.g. "rgb(255, 0, 18)"), or hex values ("#afaf68", "333", "#fa6").

"Confirm Selling Important" causes a confirmation box to appear when attempting to sell any items flagged as important.

Created
Apr 14, 2007
Tags
interface
Screenshots
Detailed Mode thumbnail Preferences (and compact mode) thumbnail
Description
As ascenders rack up skills, it can be increasingly difficult to find the ones you need when you need them. This script attempts to solve that problem by providing sorting your skills into semi-customizeable, hierarchical menus.

Particularly useful for hardcore/ronin players, when the distinction between buffs and skills is less important.

Notes
A given skill can appear multiple times in a single menu, in several menus, or be filtered out completely.
The original forms can be accessed by hitting the "[toggle old forms]" button.
Queue Instructions:
Remove individual items from the queue with the "X" link to the right of each item.
Remove all items from the queue with the "clear queue" link below the queue.
Store the queue as a buff group by hitting the ">>" button, and entering a name for the group in the box that pops up.
Delete one or multiple buff groups at once by selecting them from the list at right and hitting the "X" button.
Add one or multiple buff groups to the current queue by selecting it/them and hitting the "<<" button.
Finally, run the queue with the "Run" button.
Editor
Change currently active format through the '"Formats:" drop down in the upper left corner.
Add skills to the skill format list on the right by double-clicking an item in the "Available Skills" list or selecting all or several and clicking the "Add skills to format list" button.
Skills with a question mark do not exist in the format (and will not be shown on your skills page). Skills highlit in green are skills the script thinks you have.
Add a new select menu with the "+ Select Menu" button, ex: "Stats".
Add a new option group (creates a bold/italic seperator within skill drop down lists) with the "+ Option Group" button, ex: "Muscle".
Make changes to the list and click the "save" button to commit those changes to the currently selected format or "save as" to create a new one.
Created
May 24, 2006
Updated
Feb 3, 2007
Tags
automation, interface
Screenshots
Old form on thumbnail Sorted skills thumbnail Skill/Buff queue thumbnail Editor interface thumbnail
Description
Changes the sleaze damage color (by request).
Created
Jul 3, 2007
Tags
aesthetic
Description
Adds 5 buttons to the top of your Recent Store Activity page.
  • [Time] Default view (sorts activity most recent to top)
  • [Who] Sorts activity by player name, alphabetically (Mr. Skullhead will appear after Jick)
  • [Item] Sorts by item name (asshat before zombie pineal gland)
  • [Amt] Sorts by number of items purchased in a single transaction (50 shots of schnapps will be sorted above 1 Mr. Accessory).
  • [Spent] Sorts by amount spent for a single transaction (purchase of one 4.5m Mr. A will be sorted above 50 shots of schnapps for 12k)
Most recent sort order is saved.
Created
May 3, 2006
Updated
Jun 2, 2006
Tags
aesthetic, data aggregation, interface, mall
Screenshots
Activity sorter thumbnail
Description
This script has two functions:

1) Allows trophies to be rearranged via drag and drop, saving several hundred clicks and page hits for significant reordering.

2) Adds a number of "random trophy" spots, and fills them with trophies of your choosing.

To use trophy randomizer:

Navigate to your trophies page, enter a number of random trophy spots in the field.
Trophies marked as display in profile will be permanently on, trophies marked "Display at Random" will be used to fill the random slots (overrules trophies marked permanent).
Click "save settings" when finished.

Trophies will be randomized at login.

Created
May 24, 2007
Tags
aesthetic, interface
Screenshots
Drag and Drop thumbnail Trophies Randomizing thumbnail
Description
This script randomizes the location of fight buttons and selects. This should help prevent mindless clicking during combat.
Notes
See also: Stationary Combat Script.
Created
Mar 13, 2007
Tags
aesthetic, combat, gag, interface
Screenshots
Combat thumbnail
Description
Adds up to 37 players in a row to your clan's whitelist from a comma-delimited list. Players already on you clan's whitelist will not be added. Players can be added by id number or player name ("player1,player2, player3"), and can include their title ("player1:title, player2:title"). Any failed player additions will be shown in the text field on completion
Created
Jan 17, 2007
Tags
automation, clan, interface
Screenshots
Whitelist interface thumbnail

Obsolete

This script is obsolete.
Description
When equipping an accessory, if you have three accessories equipped already this script prompts you to choose an accessory slot to replace with the new item. Alternately, this script will just replace the first slot without prompting if you already have 3 accessories equipped.
To change which slot is overwritten, edit the script, replacing slot = 1; with a number between 1 and 3.
Notes
Obsolete (7/16/2006): Specific slot equip links have been added to KoL's inventory options
Created
Jun 19, 2006
Tags
interface
Screenshots
Replace accessory thumbnail
This script is obsolete.
Description
This script automatically pick-pockets in combat.
Shortest script ever.
Notes
Obsolete (3/15/2007): Pick-Pocket now an auto-attack option.
Created
Jan 13, 2007
Tags
automation, combat, interface
This script is obsolete.
Description
Adds additional combat skill select menus.
Notes
Obsolete (3/13/2008): In-game "Custom Action Bars" now present.
Created
Apr 8, 2007
Tags
combat, interface
This script is obsolete.
Description
Adds static buttons for Attack, Thrust-Smack and Lunging Thrust-Smack when adventuring.
As I'm truly lazy, these also double as Adventure Again buttons when the fight concludes.
Notes
If either of the two skills are unavailable during a fight (if you're out of MP, for instance), the button will be disabled and turn red. Buttons for other skills and items may be added later.
Buttons will not be shown when fighting a snow queen.

See also: yehman's click saver.

Obsolete (3/13/2008): In-game "Custom Action Bars" now present.

Created
Sep 8, 2006
Tags
aesthetic, combat, interface
Screenshots
Combat buttons thumbnail
This script is obsolete.
Description
Removes the "Moxious Maneuver" button from fights.
Notes
Obsolete (6/27/2006): Moxious maneuver skill is now in the combat skills menu instead by default.
Created
Jan 1, 2006
Tags
combat, interface
This script is obsolete.
Description
This script removes the main.php 'Yellow Exclamation Points' box.
Notes
Obsolete (2/07/2007): "Suppress quest nudge at login" now an account option.
Created
Feb 6, 2007
Tags
aesthetic
This script is obsolete.
Description
This script replaces the default right-click charpane shrugoff function.
Differences:
  1. The results of your shrug off will be posted to the top of the active page (like quickskill results) instead of taking you to your charsheet and
  2. The default right click menu won't popup when you confirm.
  3. Script can remove non-shruggable effects with soft green echo eyedrop antidotes are available (you will be asked to confirm before using).
Notes
Obsolete (7/20/07): Shrugging off buffs now shows results in current window by default. This script's right-click non-buff shrugging via soft green echo eyedrop antidotes still works, but... meh.
Created
Oct 29, 2006
Updated
Jul 3, 2007
Tags
aesthetic, interface
This script is obsolete.
Description
Adds a button titled "Gaze at Random" to the observatory, which chooses random values for you, saving up to four precious, precioussss clicks.
Notes
Obsolete (6/03/2006): Observatory smooshed by a comet.
See also: SomeStranger's AutoGaze Script
Created
May 18, 2006
Tags
interface
Screenshots
Stargazing thumbnail
This script is obsolete.
Description
This script adds four fight interface options to your account menu, designed to keep the fight interface from jumping all over the place because of differing fight description lengths.
Notes
Choose interface type from options in your account menu.

Obsolete (3/13/2008): In-game "Custom Action Bars" now present.

Created
Jul 2, 2006
Updated
Aug 13, 2007
Tags
aesthetic, combat, interface
Screenshots
Bar fixed to top thumbnail Fixed sidebar thumbnail Bar floating at bottom thumbnail Standard interface floating at thumbnail Change settings thumbnail
This script is obsolete.
Description
Adds a (/tag playername) command to chat, allowing for temporary highlighting of player names. User will be prompted to provide a highlight color the first time this is run.
List of colors/names.
Notes
Obsolete (7/07/2006): Superseded by Chat Functions script.
Created
May 5, 2006
Tags
chat, heart, interface